$Jump to content
The Goblin's Lemmy
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
VagabondShad to RPGMemes @ttrpg.networkEnglish • 2Y
Classic puzzle, new approach or just a “two kinds of people” moment?

ttrpg.network

image
message-square
34
fedilink
524
image
Classic puzzle, new approach or just a “two kinds of people” moment?

ttrpg.network

VagabondShad to RPGMemes @ttrpg.networkEnglish • 2Y
message-square
34
fedilink
alert-triangle
You must log in or register to comment.
  • @[email protected]
    link
    fedilink
    English
    8•2Y

    What if… they both only tell lies? No “one of us” about it, and it would totally mess with players’ heads.

    • @[email protected]
      link
      fedilink
      English
      3•2Y

      Ah, the Yu-Gi-Oh approach.

  • @[email protected]
    link
    fedilink
    English
    19•2Y

    Guard 2 says: “The other one nothing but lies”, which is assumed to be true. From the guard that lies. Was that a lie?

    • @[email protected]
      link
      fedilink
      English
      2•2Y

      Well you should assume that both guards follow the rules all time. Meaning that the initial setup of the rules cannot be trusted, because who knows if the talking Guard is lieing or not. If one does tell nothing but the truth this must be the one explaining the rules.

      However if I remember correctly it was setup that one will answer the truth while the other one will deceive me. Meaning he might tell the truth if it confused me.

      So no question might work.

      • MeanEYE
        link
        fedilink
        English
        1•2Y

        Simple logic twisting really. Ask any guard what other guard would say, negate that answer and you got the right answer.

        • @[email protected]
          link
          fedilink
          English
          0•2Y

          How though?

          A truth B lies

          Ask A: answer is No (truth)

          Ask B: answers is No (lies)

          • MeanEYE
            link
            fedilink
            1•2Y

            Let’s suppose A always lies and B always tells the truth.

            You ask A what B would say this being a correct path. In this case B can’t lie and will tell True, A will then lie about that and will say False, you negate False -> True.

            Say you ask B what A would say this being a correct path. In this case A always lies and if road is correct they will say False, B who can’t lie will tell you A would say False, you negate that -> True.

            • @[email protected]
              link
              fedilink
              1•2Y

              I’ve always found it easier to just ask the question within the question. To either guard.

              “If I were to ask you, ‘which path is safe?’, what would you say?”

              If you asked the truth teller he will Indicate the correct path because he would have told you the correct path anyway. If you ask the liar he originally would have indicated the bad path- but now he has to lie about what he would have original told you and will now indicate the safe path. Asking what the other guard would have said just kind of adds another unnecessary logic wrinkle in my mind.

    • @[email protected]
      link
      fedilink
      12•2Y

      I never liked this riddle. “Am I standing in front of you?” would tell you immediately

      • MeanEYE
        link
        fedilink
        1•2Y

        Not much of a riddle anyway. You ask any guard what other guard would say and then negate that.

      • @[email protected]
        link
        fedilink
        21•2Y

        To actually make it a puzzle, the trick is that you get only one question. Ever.

        • CileTheSane
          link
          fedilink
          14•2Y

          The third guard stabs people who ask tricky questions.

        • deejay4am
          link
          fedilink
          7•2Y

          Pedantic correction: you only get one answer from a single guard. You can’t ask both for an answer, even if they’re both within earshot.

      • Malgas
        link
        fedilink
        9•2Y

        The object isn’t to identify the liar, it’s to find out which path is safe. And you only get one question.

  • neoman4426
    link
    fedilink
    34•2Y

    On the one hand, usual formulation is you only get one question, finding out which is the liar alone is easy but useless as then you’re out of questions to actually get through the gate. On the other hand, unless you get the information about the behavior of the guards from a trusted source that isn’t them you have no reason to believe them, and in fact they cannot relay the setup to you accurately without giving it away if you assume they’re always like that as many do.

    • @[email protected]
      link
      fedilink
      13•2Y

      The full setup is that they can both tell you about the setup, but for the One Question, they follow the rules stipulated. Neither is actually bound to always lie and always tell the truth outside of the One Question.

      • some_guy
        link
        fedilink
        -5•2Y

        Well yeah you can make anything work when the rules change on a whim

        • CileTheSane
          link
          fedilink
          9•2Y

          When you are literally making the rules yes. It’s a riddle. There’s no “real world application” here.

          • some_guy
            link
            fedilink
            -5•2Y

            Yeah so the real full setup is that both of the guards can lie exactly once and only when asked the proper question to elicit their lie.

            • CileTheSane
              link
              fedilink
              5•2Y

              Yes, the exact same thing said by the person you accused of changing the rules on a whim.

              • some_guy
                link
                fedilink
                -5•2Y

                No with his setup there’s different rules. My rules are the real ones

                • CileTheSane
                  link
                  fedilink
                  5•2Y

                  The “real” ones. I guess those are the rules “real” guards use in real life?

                  It’s a riddle. The rules are whatever suits the riddle being presented.

  • @[email protected]
    link
    fedilink
    English
    11•2Y

    the guard: [sobbing] yes…

  • @[email protected]
    link
    fedilink
    1•
    edit-2
    2Y

    Everytime I see the only truth and only lier situation, I gotta repost this clip:
    https://youtu.be/i99jMtnE4vw?t=03m27s

  • Herbstzeitlose
    link
    fedilink
    1•2Y

    https://www.giantitp.com/comics/oots0327.html

  • @[email protected]
    link
    fedilink
    English
    1•2Y

    Barbarian street smarts ain’t by the book (or all that smart), but damn are they effective

  • QuinceDaPence
    link
    fedilink
    28•2Y

    Sadistic DM Take - Both guards are liars and they came up with this rouse to fuck with people because they were bored.

    • @[email protected]
      link
      fedilink
      English
      4•2Y

      Necro raises first guard, compels him to kill second guard.

      Necro raises second guard, has them each explore the path they blocked to check for danger

  • glibg10b
    link
    fedilink
    29•2Y

    Both guards told the truth in their first lines

    • @[email protected]
      link
      fedilink
      English
      5•2Y

      Not if they were both lying. Both guards are liars.

    • SwiggitySwole
      link
      fedilink
      1•2Y

      The way guard 2’s first line is worded could be interpreted as him saying “the other (guard says) nothing but lies”, meaning he’s saying guard 1 is the liar which is a lie.

RPGMemes @ttrpg.network
[email protected]
Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]

Humor, jokes, memes about TTRPGs

  • 1 user / day
  • 8 users / week
  • 44 users / month
  • 922 users / 6 months
  • 1 subscriber
  • 404 Posts
  • 1.87K Comments
  • Modlog
  • mods:
  • Dalimey
  • Moondog
  • BE: 0.18.0
  • Modlog
  • Instances
  • Docs
  • Code
  • Join Lemmy